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I’m an architect and I work with project design and 3D modeling. I usually use AutoCAD and Revit for designing, but I aim to use Revit exclusively more and more. For some tasks, I use SketchUp, and for rendering, I currently use D5 Render.

RIG: Blender’s Character Rigging

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"RIG: Blender’s Character Rigging Playbook" is a guide designed to help users master character rigging in Blender. This comprehensive guide by CG Cookie is structured to teach rigging fundamentals and practical skills for biped characters, even if you're new to rigging. The course includes a mix of video lessons, schematics, and downloadable resources to support users in building fully functional character rigs with intuitive controls.

Key Features​

1. Foundational Lessons
The course begins with basic principles of rigging, including skeletal structure, pivot points, and creating functional rigged controls. This foundational knowledge is essential for anyone aiming to develop realistic and dynamic animations.

2. Step-by-Step Tutorials
Each section covers step-by-step instructions for creating effective rigs. The tutorials guide you through complex rigging techniques, ensuring a deeper understanding of each function within Blender. The structured format allows users to build from basic rigs to advanced, fully articulated characters.

3. Practical Schematic Diagrams
The course includes detailed schematic diagrams and visual aids, making it easier to understand the layout and behavior of different parts of a rig. This approach is beneficial for visual learners and provides a solid reference for troubleshooting rigging issues.

4. Custom User Interface (UI) Controls
In addition to rigging, the course also covers creating custom user interface controls, which simplify the animation process by enabling more intuitive handling of character movements. These controls are particularly useful in animation projects, saving time and reducing complexity.

5. Ideal for All Skill Levels
Whether you're a beginner or have intermediate experience, the course’s modular structure makes it accessible to a broad audience. Beginners can learn foundational concepts and gradually move to more advanced rigging, while experienced users can refine specific skills.

Benefits of RIG Playbook for Blender Animators​

This playbook emphasizes practical skills essential for animators in game design, visual effects, and film. Learning these skills can significantly improve workflow efficiency and animation quality, enabling users to produce lifelike and expressive character movements. By focusing on real-world applications, "RIG: Blender's Character Rigging Playbook" ensures users are not only learning theory but also acquiring hands-on skills that can be applied to projects immediately.


Legal Disclaimer:
The articles and content published on this site are for informational purposes only. CGPeers.in does not host, distribute, or claim ownership of any copyrighted material. All content is uploaded by users, and the responsibility for ensuring that the content complies with copyright laws rests with the uploader. By reading or using this content, you agree to do so at your own risk. CGPeers.in, its hosting provider, and its community are not liable for any legal action or claims related to the uploaded material.





TexturingXYZ – VFace: Ultimate Facial Texture Maps for 3D Artists

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TexturingXYZ – VFace: Ultimate Facial Texture Maps for 3D Artists



Introduction to VFace by TexturingXYZ
VFace is an advanced set of photogrammetry-based facial texture maps created by TexturingXYZ, designed specifically for character artists, digital sculptors, and visual effects professionals. These textures offer unprecedented skin detail through high-resolution albedo, displacement, specular, and subsurface scattering maps — enabling true next-gen realism for games, film, and digital humans.

Trusted by studios behind blockbuster movies and next-gen games, VFace is your go-to asset for lifelike digital characters.

➺ Why Choose VFace for Your Projects?
✔ Industry-standard photogrammetry capture from real actors
✔ Multi-map support: Albedo, Displacement, Specular, Gloss, SSS
✔ Seamless UV layout for efficient projection and baking
✔ Compatible with all major 3D tools and render engines
✔ Ideal for ZBrush, Mari, Blender, Maya, Arnold, V-Ray, and Unreal Engine

➺ What’s Included in the VFace Package?
✔ 16K resolution high-fidelity face textures
✔ Multi-channel EXR and TIFF map sets
✔ Cleaned and unwrapped UV data for head projection
✔ Bonus secondary texture sets (wrinkles, micro details, etc.)
✔ Ready-to-project assets for quick integration



Module Breakdown: Inside VFace
➺ 1. Albedo & Diffuse Maps
✔ Photorealistic skin tones captured in natural lighting
✔ Seamless texture projection with high color accuracy
✔ Balanced for real-time and offline rendering workflows

➺ 2. Displacement & Micro Details
✔ Primary, secondary, and tertiary displacement layers
✔ Captures skin pores, wrinkles, and facial structure depth
✔ Used in high-end character pipelines for sculpt refinement

➺ 3. Specular & Gloss Maps
✔ Control facial shine and reflective response
✔ Accurate spec breakup for realism under varied lighting
✔ Ideal for cinematic shots and stylized realism

➺ 4. Subsurface Scattering (SSS) Maps
✔ Mimics skin light transmission for lifelike softness
✔ Works seamlessly with shaders in Arnold, Redshift, UE5
✔ Enhances believability in close-ups and facial animations

➺ 5. Projection-Ready Setup
✔ Clean UVs and calibrated scale for immediate projection
✔ Compatible with R3DS Wrap, ZWrap, and manual workflows
✔ Trusted in hybrid pipelines for game + film production



Best Practices for VFace Usage
➺ Projection Workflow
✔ Use Mari or Substance Painter for multi-layer texture projection
✔ Combine displacement channels for full fidelity detail
✔ Sculpt secondary forms using VFace displacements as reference

➺ Rendering Tips
✔ Pair with high-res scans or sculpted meshes
✔ Use physically-based shaders for realistic light behavior
✔ Test shaders in varied light rigs (studio, HDRI, directional)

➺ Integration Advice
✔ Use wrap tools (like R3DS Wrap) to match textures to topology
✔ Merge with XYZ’s MicroSkin and Body Textures for full character creation
✔ Optimize maps for real-time rendering with channel packing



Who Should Use VFace?
✔ VFX artists creating hyper-realistic human faces
✔ Game developers crafting AAA characters
✔ Digital sculptors and ZBrush users looking for perfect skin detail
✔ Real-time artists building cinematic avatars
✔ Universities and studios training in digital human pipelines

Recommended Software Compatibility
✔ ZBrush, Mari, Substance Painter, R3DS Wrap
✔ Maya, 3ds Max, Blender, Houdini
✔ Render engines: Arnold, Redshift, V-Ray, Octane, Unreal Engine 5







Legal Disclaimer:
CGPeers.in is an independent educational platform providing informational content shared by its global user community. We DO NOT host, store, promote, or distribute any copyrighted material, illegal downloads, or pirated content. Responsibility for all uploaded content lies solely with the individual user who submitted it.

By accessing this website, you agree that you are doing so at your own risk. CGPeers.in, its owners, administrators, hosting providers, and domain registrars assume no liability for any legal claims, damages, or actions arising from third-party user submissions or external links.

CGPeers.in operates under strict compliance with international copyright laws, including the Digital Millennium Copyright Act (DMCA). For any copyright concerns, please file an official complaint via our DMCA Policy. We respect original creators and encourage all users to support legal, official products and avoid unauthorized use of intellectual property. CGPeers.in is committed to compliance with Google AdSense policies by maintaining a high-quality, policy-friendly environment focused on education, creativity, and industry knowledge.









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GEOLAYERS 3 FOR ADOBE AFTER EFFECTS PC - MAC

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GEOLAYERS 3 FOR ADOBE AFTER EFFECTS PC - MAC





What Is GEOLayers 3 v1.11.1?
GEOLayers 3 is a professional-grade After Effects extension that enables users to import, design, and animate dynamic map visuals without leaving the After Effects environment. The v1.11.1 update refines performance, expands compatibility, and improves stability, making it a robust solution for handling cartographic elements in motion graphics projects. Whether you're producing explainer videos, weather reports, travel animations, or global data visualizations, this plugin offers unprecedented control over geo-based design workflows.



Key Features and Capabilities
GEOLayers 3 v1.11.1 includes a wide array of tools that streamline the map creation process: Real-time Map Import: Access satellite, terrain, and vector map styles from various tile providers Custom Styling: Apply your own aesthetic using color overlays, custom textures, or third-party themes 2D & 3D Map Animation: Animate routes, markers, labels, and shapes on real-world maps using After Effects' native tools Coordinate-Based Precision: Design using accurate latitude/longitude data for location-specific animations Shape Layer Conversion: Convert real-world data into editable After Effects shape layers for full control Integration with External Data: Import geoJSON or shape files for data-driven animation (great for climate, population, or movement tracking) Camera & Composition Sync: Easily link map elements to After Effects' camera and comp settings for advanced cinematic movement These features allow creators to skip external GIS tools and design directly in a familiar timeline-driven interface.



Who Is It For?
GEOLayers 3 is ideal for: Motion Designers creating location-based infographics Educators and Documentarians producing geography or science-related content Filmmakers working with travel, navigation, or political sequences Corporate or marketing teams visualizing logistics, outreach, or event coverage Broadcast professionals designing animated weather, traffic, or aerial visuals Its intuitive UI ensures that both technical and creative users can work efficiently without prior mapping experience.



Compatibility & Requirements
Platform: Adobe After Effects CC 2020 and above Plugin Version: 3.11.1 (latest as of writing) OS Support: Windows & macOS (Apple Silicon compatible) Map Providers: Supports OpenStreetMap, Mapbox, custom tiles, and more Data Support: Compatible with geoJSON, GPX, KML, and other location-based formats Installation is simple via the standard extension installation path, and official documentation provides thorough guidance on getting started.



CG-Conclusion
GEOLayers 3 v1.11.1 is a high-utility plugin for After Effects that merges cartography with motion graphics in an accessible way. By eliminating the need for external mapping software, it shortens production time while allowing complex geographic animations to be built with ease. For professionals working with global content, education, or data storytelling, this plugin is a must-have creative asset that enhances the storytelling potential of maps.







Legal Disclaimer: cgpeers.in is an independent educational platform providing informational content shared by its global user community. We DO NOT host, store, promote, or distribute any copyrighted material, illegal downloads, or pirated content. Responsibility for all uploaded content lies solely with the individual user who submitted it. By accessing this website, you agree that you are doing so at your own risk. CGPeers.in, its owners, administrators, hosting providers, and domain registrars assume no liability for any legal claims, damages, or actions arising from third-party user submissions or external links. cgpeers.in operates under strict compliance with international copyright laws, including the Digital Millennium Copyright Act DMCA. For any copyright concerns, please file an official complaint via our DMCA Policy. We respect original creators and encourage all users to support legal, official products and avoid unauthorized use of intellectual property. CGPeers.in is committed to compliance with Google AdSense policies by maintaining a high quality policy friendly environment focused on education, creativity, and industry knowledge.






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Unlocking the Magic of Houdini – DoubleJump Academy Masterclass

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Unlocking the Magic of Houdini – DoubleJump Academy Masterclass





A Comprehensive Introduction to Houdini for Visual Effects
SideFX Houdini is a benchmark in the world of visual effects and procedural content creation, renowned for its node-based, non-destructive workflow. DoubleJump Academy’s “Unlocking the Magic of Houdini” serves as a gateway to understanding this powerful software, tailored for aspiring and intermediate 3D artists, technical directors, and VFX specialists. The course offers a clear progression from fundamental concepts to advanced simulations, helping users grasp key areas like procedural modeling, dynamics (DOPs), particle systems (POPs), VEX scripting, and scene optimization. Unlike conventional tutorials, this course emphasizes a real-world, studio-style workflow—making it easier for students to transition into professional pipelines used by VFX houses and game studios.



Hands-On Projects: From FX Simulations to Procedural Environments
The core strength of this training lies in its practical, project-based structure. Students build real-world scenes, such as:
Exploding buildings with RBD dynamics, Ocean and fluid simulations using FLIP solvers,Particle systems and magical effects for games, Procedural cities and landscapes, Volume-based fire, smoke, and pyro effects, Each project is layered with instructor guidance, scene files, and optimization tips. Artists learn to harness the power of attributes, wrangle geometry with VEX expressions, and build scalable tools with digital assets (HDAs) for reuse across different production tasks. These projects mirror actual industry needs, helping artists build a powerful demo reel and land freelance or studio jobs in VFX, animation, and AAA game development.



Industry-Relevant Curriculum Backed by Professional Mentorship
DoubleJump Academy’s instructors bring real production experience from studios working on blockbuster films and AAA titles. This means the course is more than a software tutorial—it’s mentorship in Houdini’s problem-solving mindset. You’ll learn to: Debug simulations with efficiency, Manage memory and cache effectively, Work non-destructively with node networks, Customize workflows with Python and VEX, Optimize assets for Unreal Engine and Unity, Whether you're creating VFX for a sci-fi short or procedural tools for a large production pipeline, this course covers essential techniques in depth.



Why Learn Houdini in 2025? Career Impact and Job Market Demand
Houdini skills are in extremely high demand as studios push for more proceduralism and scalable asset generation. From film VFX and commercials to game development and virtual production, employers actively seek artists proficient in Houdini. By learning proceduralism now, you position yourself at the cutting edge of technical artistry—able to automate tasks, build tools, and produce complex simulations that traditional 3D workflows cannot efficiently replicate. Houdini is also becoming more integrated with real-time engines, making it ideal for modern workflows involving Unreal Engine 5 and Unity HDRP. DoubleJump Academy’s course equips you with not just the skills, but the confidence and portfolio to approach major studios with real production-ready knowledge.



CG-Conclusion
“Unlocking the Magic of Houdini” by DoubleJump Academy is more than a course—it’s a gateway into the procedural future of 3D content creation. Whether you aim to become a VFX artist, technical director, or real-time environment designer, this course gives you the tools and mindset to innovate in any production environment. Learn to control chaos, harness simulations, and create stunning procedural content with one of the most respected Houdini courses available today.







Legal Disclaimer: cgpeers.in is an independent educational platform providing informational content shared by its global user community. We DO NOT host, store, promote, or distribute any copyrighted material, illegal downloads, or pirated content. Responsibility for all uploaded content lies solely with the individual user who submitted it. By accessing this website, you agree that you are doing so at your own risk. CGPeers.in, its owners, administrators, hosting providers, and domain registrars assume no liability for any legal claims, damages, or actions arising from third-party user submissions or external links. cgpeers.in operates under strict compliance with international copyright laws, including the Digital Millennium Copyright Act DMCA. For any copyright concerns, please file an official complaint via our DMCA Policy. We respect original creators and encourage all users to support legal, official products and avoid unauthorized use of intellectual property. CGPeers.in is committed to compliance with Google AdSense policies by maintaining a high quality policy friendly environment focused on education, creativity, and industry knowledge.






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TexturingXYZ – VFace: Ultimate Facial Texture Maps for 3D Artists

View attachment 540

TexturingXYZ – VFace: Ultimate Facial Texture Maps for 3D Artists



Introduction to VFace by TexturingXYZ
VFace is an advanced set of photogrammetry-based facial texture maps created by TexturingXYZ, designed specifically for character artists, digital sculptors, and visual effects professionals. These textures offer unprecedented skin detail through high-resolution albedo, displacement, specular, and subsurface scattering maps — enabling true next-gen realism for games, film, and digital humans.

Trusted by studios behind blockbuster movies and next-gen games, VFace is your go-to asset for lifelike digital characters.

➺ Why Choose VFace for Your Projects?
✔ Industry-standard photogrammetry capture from real actors
✔ Multi-map support: Albedo, Displacement, Specular, Gloss, SSS
✔ Seamless UV layout for efficient projection and baking
✔ Compatible with all major 3D tools and render engines
✔ Ideal for ZBrush, Mari, Blender, Maya, Arnold, V-Ray, and Unreal Engine

➺ What’s Included in the VFace Package?
✔ 16K resolution high-fidelity face textures
✔ Multi-channel EXR and TIFF map sets
✔ Cleaned and unwrapped UV data for head projection
✔ Bonus secondary texture sets (wrinkles, micro details, etc.)
✔ Ready-to-project assets for quick integration



Module Breakdown: Inside VFace
➺ 1. Albedo & Diffuse Maps
✔ Photorealistic skin tones captured in natural lighting
✔ Seamless texture projection with high color accuracy
✔ Balanced for real-time and offline rendering workflows

➺ 2. Displacement & Micro Details
✔ Primary, secondary, and tertiary displacement layers
✔ Captures skin pores, wrinkles, and facial structure depth
✔ Used in high-end character pipelines for sculpt refinement

➺ 3. Specular & Gloss Maps
✔ Control facial shine and reflective response
✔ Accurate spec breakup for realism under varied lighting
✔ Ideal for cinematic shots and stylized realism

➺ 4. Subsurface Scattering (SSS) Maps
✔ Mimics skin light transmission for lifelike softness
✔ Works seamlessly with shaders in Arnold, Redshift, UE5
✔ Enhances believability in close-ups and facial animations

➺ 5. Projection-Ready Setup
✔ Clean UVs and calibrated scale for immediate projection
✔ Compatible with R3DS Wrap, ZWrap, and manual workflows
✔ Trusted in hybrid pipelines for game + film production



Best Practices for VFace Usage
➺ Projection Workflow
✔ Use Mari or Substance Painter for multi-layer texture projection
✔ Combine displacement channels for full fidelity detail
✔ Sculpt secondary forms using VFace displacements as reference

➺ Rendering Tips
✔ Pair with high-res scans or sculpted meshes
✔ Use physically-based shaders for realistic light behavior
✔ Test shaders in varied light rigs (studio, HDRI, directional)

➺ Integration Advice
✔ Use wrap tools (like R3DS Wrap) to match textures to topology
✔ Merge with XYZ’s MicroSkin and Body Textures for full character creation
✔ Optimize maps for real-time rendering with channel packing



Who Should Use VFace?
✔ VFX artists creating hyper-realistic human faces
✔ Game developers crafting AAA characters
✔ Digital sculptors and ZBrush users looking for perfect skin detail
✔ Real-time artists building cinematic avatars
✔ Universities and studios training in digital human pipelines

Recommended Software Compatibility
✔ ZBrush, Mari, Substance Painter, R3DS Wrap
✔ Maya, 3ds Max, Blender, Houdini
✔ Render engines: Arnold, Redshift, V-Ray, Octane, Unreal Engine 5







Legal Disclaimer:
CGPeers.in is an independent educational platform providing informational content shared by its global user community. We DO NOT host, store, promote, or distribute any copyrighted material, illegal downloads, or pirated content. Responsibility for all uploaded content lies solely with the individual user who submitted it.

By accessing this website, you agree that you are doing so at your own risk. CGPeers.in, its owners, administrators, hosting providers, and domain registrars assume no liability for any legal claims, damages, or actions arising from third-party user submissions or external links.

CGPeers.in operates under strict compliance with international copyright laws, including the Digital Millennium Copyright Act (DMCA). For any copyright concerns, please file an official complaint via our DMCA Policy. We respect original creators and encourage all users to support legal, official products and avoid unauthorized use of intellectual property. CGPeers.in is committed to compliance with Google AdSense policies by maintaining a high-quality, policy-friendly environment focused on education, creativity, and industry knowledge.









Thank You

Unreal Engine 5 Blueprints & Blender Learn Game Development

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Unreal Engine 5 Blueprints & Blender: Learn Game Development





Beginner-Friendly Game Development from Scratch
This hands-on course is designed for aspiring game developers with zero prior experience. By using Unreal Engine 5’s powerful Blueprints system alongside Blender, students learn to create game-ready assets and bring them to life in a functional game environment. From setting up your first Unreal project to designing gameplay mechanics using Blueprints, the course walks you through each step in a structured, easy-to-follow manner. No prior coding knowledge is required—this course makes game creation accessible to everyone.



Blender for 3D Modeling and Game Assets
Students are introduced to Blender to model and texture essential game assets such as environment props, characters, and objects. You’ll learn basic modeling, UV unwrapping, materials, and exporting assets for Unreal Engine. These skills are essential for indie developers who want full control over their game’s look and feel. Whether creating low-poly models or stylized props, this course helps bridge the gap between artistic creation and technical implementation.



Mastering Blueprints in Unreal Engine 5
One of the core strengths of this course is its deep dive into Unreal Engine 5’s visual scripting system—Blueprints. You’ll learn to build gameplay systems including player movement, pickups, health systems, UI elements, and enemy behavior. The course emphasizes reusability and clean logic, preparing you for larger-scale projects or even prototyping your own indie games. By the end, you’ll have the skills to design fully interactive game mechanics without writing a single line of code.



Real-Time Project-Based Learning
Rather than focusing solely on theory, this course offers a practical project-based approach. You’ll build a complete game project—from asset creation to gameplay programming to final polish and export. This method not only reinforces technical skills but also builds confidence in handling real-world development challenges. Learners gain firsthand experience working with modern tools used by professionals in indie and AAA studios alike.







Legal Disclaimer: cgpeers.in is an independent educational platform providing informational content shared by its global user community. We DO NOT host, store, promote, or distribute any copyrighted material, illegal downloads, or pirated content. Responsibility for all uploaded content lies solely with the individual user who submitted it. By accessing this website, you agree that you are doing so at your own risk. CGPeers.in, its owners, administrators, hosting providers, and domain registrars assume no liability for any legal claims, damages, or actions arising from third-party user submissions or external links. cgpeers.in operates under strict compliance with international copyright laws, including the Digital Millennium Copyright Act DMCA. For any copyright concerns, please file an official complaint via our DMCA Policy. We respect original creators and encourage all users to support legal, official products and avoid unauthorized use of intellectual property. CGPeers.in is committed to compliance with Google AdSense policies by maintaining a high quality policy friendly environment focused on education, creativity, and industry knowledge.






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VAMPIRE BUNDLE – 3D CHARACTERS & CREATURES (CREATURES & MONSTERS)

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VAMPIRE BUNDLE – 3D CHARACTERS & CREATURES (CREATURES & MONSTERS)





A Cinematic Asset Collection for Horror & Dark Fantasy Worlds
The Vampire Bundle – 3D Characters & Creatures is a premium character pack created for game developers, animators, and VFX artists working on gothic, horror, or dark fantasy projects. This asset bundle includes a wide variety of terrifying models—ranging from classic vampires to monstrous beasts and undead hybrid creatures—all rigged, textured, and optimized for game-ready performance. Whether you're designing a haunted castle, creating an enemy boss fight, or producing a dark cinematic trailer, these assets help you infuse fear and mystery into your scenes with minimal setup.



What's Included in the Vampire Bundle?
Each model in the Vampire Bundle has been built with versatility and production in mind. The bundle typically features: High-poly sculpted meshes with optimized topology for real-time performance PBR textures including albedo, normal, roughness, metallic, and AO maps Fully rigged skeletons compatible with major animation controllers Custom animations for idle, walking, attacking, flying, screaming, and more LOD support and modular components for scalable game or cinematic use Multiple skin variations to provide visual diversity across scenes Some versions of the pack also include facial blendshapes for lip-syncing and emotion control, ideal for cutscenes or NPC interactions in RPG and horror titles.



Compatibility with Leading 3D Engines
This bundle is built with cross-platform support in mind, making it ideal for developers and artists using: Unreal Engine 5 / UE4 Unity (HDRP/URP) Blender Maya / 3ds Max Cinema 4D, Houdini, and other DCC tools Each character is exported in widely compatible formats such as FBX, OBJ, and PNG/TGA, ensuring smooth integration with real-time rendering engines or VFX pipelines. The rigged characters also support retargeting systems for third-party animation packs.



Creative Use Cases & Application Ideas
The Vampire Bundle can be used in a variety of creative and commercial projects: Dark RPG & Horror Game Development Vampire-based Metaverse & VR Experiences Fantasy Creature Libraries for VFX Studios Short Films & Cinematics for Streaming Platforms 3D Concept Art, Posters & Promotional Materials It’s an ideal choice for game studios, indie developers, horror filmmakers, and fantasy-themed creative teams who want to speed up production while maintaining AAA quality.



CG-Conclusion
The Vampire Bundle – 3D Characters & Creatures is a terrifyingly powerful addition to any 3D artist’s toolkit. With detailed meshes, game-ready optimization, and rich compatibility across platforms, it’s a smart solution for professionals aiming to create immersive and atmospheric horror or fantasy content. From gothic castles to post-apocalyptic worlds, these bloodthirsty beings are ready to haunt your next project with stunning visual fidelity and animation support.







Legal Disclaimer: cgpeers.in is an independent educational platform providing informational content shared by its global user community. We DO NOT host, store, promote, or distribute any copyrighted material, illegal downloads, or pirated content. Responsibility for all uploaded content lies solely with the individual user who submitted it. By accessing this website, you agree that you are doing so at your own risk. CGPeers.in, its owners, administrators, hosting providers, and domain registrars assume no liability for any legal claims, damages, or actions arising from third-party user submissions or external links. cgpeers.in operates under strict compliance with international copyright laws, including the Digital Millennium Copyright Act DMCA. For any copyright concerns, please file an official complaint via our DMCA Policy. We respect original creators and encourage all users to support legal, official products and avoid unauthorized use of intellectual property. CGPeers.in is committed to compliance with Google AdSense policies by maintaining a high quality policy friendly environment focused on education, creativity, and industry knowledge.






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UNREAL ENGINE 5 – GAMEPLAY ABILITY SYSTEM – TOP DOWN RPG

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UNREAL ENGINE 5 – GAMEPLAY ABILITY SYSTEM – TOP DOWN RPG REVIEW





Overview: Building a Modern RPG with UE5 and GAS
Unreal Engine 5 – Gameplay Ability System – Top Down RPG is a comprehensive starting framework that merges Unreal’s powerful GAS framework with classic RPG mechanics. Built with a multiplayer-first mindset, this pack enables developers to craft rich gameplay systems without reinventing core functionality. It’s especially tailored for those aiming to create cooperative or PvP top-down RPGs with a focus on modularity, scalability, and responsiveness. Whether you're working on an indie dungeon crawler or a complex online fantasy experience, this system offers the right mix of flexibility and structure.



Core Features and Mechanics
This asset pack includes an expansive implementation of GAS (Gameplay Ability System), carefully wrapped in an easy-to-navigate blueprint architecture. Key features include: Fully integrated GAS setup with abilities, effects, and attributes Targeting and casting system designed for top-down camera views Multiplayer replication via server-authoritative gameplay events Stats and leveling system, including experience gain and attribute scaling Combat system supporting ranged, melee, AoE, and buff abilities Stamina and mana resources, cooldowns, and cost management NPC enemy AI with basic behavior trees Flexible animation notifies for ability triggering The architecture is extensible and clean, allowing intermediate to advanced developers to build upon or adapt it for their unique projects.



Modular Design and Multiplayer Focus
Designed with modularity in mind, this framework offers a clear separation of concerns between gameplay logic, visual presentation, and network replication. Its GAS implementation works seamlessly in both single-player and multiplayer contexts, ensuring consistent behavior across clients. Developers benefit from: Replicated abilities and inputs Modular component-based characters Network-safe damage calculation and buffs Instanced gameplay effects with customizable tags and triggers This system also supports future expansion such as crafting, equipment slots, quests, or advanced AI behavior without breaking its structure.



Who Should Use This System?
This pack is perfect for Unreal Engine developers with at least a basic understanding of GAS and blueprint scripting. It saves hundreds of hours by providing a well-documented base to build upon. Ideal for: Indie teams building multiplayer RPGs Technical artists experimenting with GAS Educators teaching networked game design Developers porting single-player RPG logic to multiplayer environments While beginner-friendly in documentation, the system is best suited for users familiar with Unreal Engine’s architecture, especially those ready to dive deeper into ability-driven gameplay.



Final Verdict: A Robust RPG Starter Kit
Unreal Engine 5 – Gameplay Ability System – Top Down RPG delivers a high-value blueprint setup for modern role-playing games. With a strong foundation in GAS and networked gameplay, it gives creators the ability to focus on content, balance, and design rather than underlying systems. Whether you aim to create a simple action RPG or a deep, class-based MMORPG prototype, this framework is a reliable launchpad. Its modular and multiplayer-friendly nature ensures long-term usability across projects.







Legal Disclaimer: cgpeers.in is an independent educational platform providing informational content shared by its global user community. We DO NOT host, store, promote, or distribute any copyrighted material, illegal downloads, or pirated content. Responsibility for all uploaded content lies solely with the individual user who submitted it. By accessing this website, you agree that you are doing so at your own risk. CGPeers.in, its owners, administrators, hosting providers, and domain registrars assume no liability for any legal claims, damages, or actions arising from third-party user submissions or external links. cgpeers.in operates under strict compliance with international copyright laws, including the Digital Millennium Copyright Act DMCA. For any copyright concerns, please file an official complaint via our DMCA Policy. We respect original creators and encourage all users to support legal, official products and avoid unauthorized use of intellectual property. CGPeers.in is committed to compliance with Google AdSense policies by maintaining a high quality policy friendly environment focused on education, creativity, and industry knowledge.






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CYBERPUNK STREET ASSETS – SCI-FI ENVIRONMENTS FOR UNREAL ENGINE

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CYBERPUNK STREET ASSETS – SCI-FI ENVIRONMENTS FOR UNREAL ENGINE





Overview of the Cyberpunk Street Asset Collection
The Cyberpunk Street Assets pack is a comprehensive collection of modular urban props and environmental elements created for building next-gen, atmospheric cyberpunk scenes. Whether you're creating open-world city levels, game trailers, cinematic animations, or VR experiences, this asset pack gives you a library of stylized sci-fi assets—designed for performance, flexibility, and futuristic aesthetics. The assets are optimized for Unreal Engine 5 but can also be adapted for use in earlier engine versions and other real-time pipelines.



What’s Included in the Environment Kit
This pack is designed to help developers build expansive cyberpunk city blocks with minimal effort. It includes: Modular building components: walls, rooftops, windows, doors, pipes Sci-fi street props: neon signs, vending machines, crates, dumpsters, antennas Road and sidewalk elements: intersections, tiles, parking curbs, trash Lighting and VFX: emissive neon tubes, holographic billboards, fog planes, particle FX Texture sets: PBR materials with 2K and 4K resolutions (base color, normal, roughness, emissive) Master materials for color variation, grime, wear, and emissive strength control Demo scenes and preassembled street blueprints for fast prototyping These assets are ideal for quickly populating night-time alleyways, rooftop zones, slum markets, or corporate dystopian zones in your game or animation.



Compatibility and Optimization Highlights
The Cyberpunk Street Assets pack is natively built for Unreal Engine 5, supporting Nanite and Lumen for maximum performance and next-level visuals. It also includes fallback materials and simplified meshes for: Unreal Engine 4 Unity HDRP/URP (with some reworking) Blender, Maya, and Cinema 4D (via FBX/OBJ exports) LOD support, lightmap-ready UVs, and optimized instancing ensure that the assets perform well even in large-scale environments. Material parameters allow customization for color grading, weathering effects, and emissive glow—making it easy to match the visuals to your desired sci-fi style.



Creative Use Cases & Project Integration
This asset pack is suitable for a wide range of professional applications: Cyberpunk RPGs, Shooters, and Simulation Games Futuristic Cityscapes in VR/AR Projects Neon-lit Backgrounds for Film or Motion Graphics Concept Art and Design Visualization Training Sets for AI or Real-time Pathfinding Systems From dystopian back alleys to bustling night markets, these street assets bring cinematic flair and believable urban decay to any sci-fi world.



CG-Conclusion
The Cyberpunk Street Assets – Sci-Fi Environments pack is a powerful resource for developers and creators looking to build richly detailed urban futurescapes. With modular components, optimized performance, and stunning emissive effects, this kit enables fast prototyping and high-quality production results. Whether for Unreal Engine 5-based games, virtual tours, or short films, this asset collection provides a strong foundation for any project demanding a dark, atmospheric sci-fi setting.







Legal Disclaimer: cgpeers.in is an independent educational platform providing informational content shared by its global user community. We DO NOT host, store, promote, or distribute any copyrighted material, illegal downloads, or pirated content. Responsibility for all uploaded content lies solely with the individual user who submitted it. By accessing this website, you agree that you are doing so at your own risk. CGPeers.in, its owners, administrators, hosting providers, and domain registrars assume no liability for any legal claims, damages, or actions arising from third-party user submissions or external links. cgpeers.in operates under strict compliance with international copyright laws, including the Digital Millennium Copyright Act DMCA. For any copyright concerns, please file an official complaint via our DMCA Policy. We respect original creators and encourage all users to support legal, official products and avoid unauthorized use of intellectual property. CGPeers.in is committed to compliance with Google AdSense policies by maintaining a high quality policy friendly environment focused on education, creativity, and industry knowledge.






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CYBERPUNK STREET ASSETS – SCI-FI ENVIRONMENTS FOR UNREAL ENGINE

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CYBERPUNK STREET ASSETS – SCI-FI ENVIRONMENTS FOR UNREAL ENGINE

Inject neon-lit atmosphere and futuristic realism into your sci-fi worlds with the Cyberpunk Street Assets pack – a professionally crafted modular environment set for Unreal Engine developers and 3D artists working on cyberpunk or dystopian scenes.



Overview of the Cyberpunk Street Asset Collection
The Cyberpunk Street Assets pack is a comprehensive collection of modular urban props and environmental elements created for building next-gen, atmospheric cyberpunk scenes. Whether you're creating open-world city levels, game trailers, cinematic animations, or VR experiences, this asset pack gives you a library of stylized sci-fi assets—designed for performance, flexibility, and futuristic aesthetics. The assets are optimized for Unreal Engine 5 but can also be adapted for use in earlier engine versions and other real-time pipelines.



What’s Included in the Environment Kit
This pack is designed to help developers build expansive cyberpunk city blocks with minimal effort. It includes: Modular building components: walls, rooftops, windows, doors, pipes Sci-fi street props: neon signs, vending machines, crates, dumpsters, antennas Road and sidewalk elements: intersections, tiles, parking curbs, trash Lighting and VFX: emissive neon tubes, holographic billboards, fog planes, particle FX Texture sets: PBR materials with 2K and 4K resolutions (base color, normal, roughness, emissive) Master materials for color variation, grime, wear, and emissive strength control Demo scenes and preassembled street blueprints for fast prototyping These assets are ideal for quickly populating night-time alleyways, rooftop zones, slum markets, or corporate dystopian zones in your game or animation.



Compatibility and Optimization Highlights
The Cyberpunk Street Assets pack is natively built for Unreal Engine 5, supporting Nanite and Lumen for maximum performance and next-level visuals. It also includes fallback materials and simplified meshes for: Unreal Engine 4 Unity HDRP/URP (with some reworking) Blender, Maya, and Cinema 4D (via FBX/OBJ exports) LOD support, lightmap-ready UVs, and optimized instancing ensure that the assets perform well even in large-scale environments. Material parameters allow customization for color grading, weathering effects, and emissive glow—making it easy to match the visuals to your desired sci-fi style.



Creative Use Cases & Project Integration
This asset pack is suitable for a wide range of professional applications: Cyberpunk RPGs, Shooters, and Simulation Games Futuristic Cityscapes in VR/AR Projects Neon-lit Backgrounds for Film or Motion Graphics Concept Art and Design Visualization Training Sets for AI or Real-time Pathfinding Systems From dystopian back alleys to bustling night markets, these street assets bring cinematic flair and believable urban decay to any sci-fi world.



CG-Conclusion
The Cyberpunk Street Assets – Sci-Fi Environments pack is a powerful resource for developers and creators looking to build richly detailed urban futurescapes. With modular components, optimized performance, and stunning emissive effects, this kit enables fast prototyping and high-quality production results. Whether for Unreal Engine 5-based games, virtual tours, or short films, this asset collection provides a strong foundation for any project demanding a dark, atmospheric sci-fi setting.






Legal Disclaimer: cgpeers.in is an independent educational platform providing informational content shared by its global user community. We DO NOT host, store, promote, or distribute any copyrighted material, illegal downloads, or pirated content. Responsibility for all uploaded content lies solely with the individual user who submitted it. By accessing this website, you agree that you are doing so at your own risk. CGPeers.in, its owners, administrators, hosting providers, and domain registrars assume no liability for any legal claims, damages, or actions arising from third-party user submissions or external links. cgpeers.in operates under strict compliance with international copyright laws, including the Digital Millennium Copyright Act DMCA. For any copyright concerns, please file an official complaint via our DMCA Policy. We respect original creators and encourage all users to support legal, official products and avoid unauthorized use of intellectual property. CGPeers.in is committed to compliance with Google AdSense policies by maintaining a high quality policy friendly environment focused on education, creativity, and industry knowledge.






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VAMPIRE BUNDLE – 3D CHARACTERS & CREATURES (CREATURES & MONSTERS)

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VAMPIRE BUNDLE – 3D CHARACTERS & CREATURES (CREATURES & MONSTERS)

Bring supernatural horror to your 3D projects with the Vampire Bundle – a professionally designed collection of animated vampire characters, demonic monsters, and dark fantasy creatures. Perfect for Unreal Engine, Unity, Blender, and other real-time or cinematic pipelines.



A Cinematic Asset Collection for Horror & Dark Fantasy Worlds
The Vampire Bundle – 3D Characters & Creatures is a premium character pack created for game developers, animators, and VFX artists working on gothic, horror, or dark fantasy projects. This asset bundle includes a wide variety of terrifying models—ranging from classic vampires to monstrous beasts and undead hybrid creatures—all rigged, textured, and optimized for game-ready performance. Whether you're designing a haunted castle, creating an enemy boss fight, or producing a dark cinematic trailer, these assets help you infuse fear and mystery into your scenes with minimal setup.



What's Included in the Vampire Bundle?
Each model in the Vampire Bundle has been built with versatility and production in mind. The bundle typically features: High-poly sculpted meshes with optimized topology for real-time performance PBR textures including albedo, normal, roughness, metallic, and AO maps Fully rigged skeletons compatible with major animation controllers Custom animations for idle, walking, attacking, flying, screaming, and more LOD support and modular components for scalable game or cinematic use Multiple skin variations to provide visual diversity across scenes Some versions of the pack also include facial blendshapes for lip-syncing and emotion control, ideal for cutscenes or NPC interactions in RPG and horror titles.



Compatibility with Leading 3D Engines
This bundle is built with cross-platform support in mind, making it ideal for developers and artists using: Unreal Engine 5 / UE4 Unity (HDRP/URP) Blender Maya / 3ds Max Cinema 4D, Houdini, and other DCC tools Each character is exported in widely compatible formats such as FBX, OBJ, and PNG/TGA, ensuring smooth integration with real-time rendering engines or VFX pipelines. The rigged characters also support retargeting systems for third-party animation packs.



Creative Use Cases & Application Ideas
The Vampire Bundle can be used in a variety of creative and commercial projects: Dark RPG & Horror Game Development Vampire-based Metaverse & VR Experiences Fantasy Creature Libraries for VFX Studios Short Films & Cinematics for Streaming Platforms 3D Concept Art, Posters & Promotional Materials It’s an ideal choice for game studios, indie developers, horror filmmakers, and fantasy-themed creative teams who want to speed up production while maintaining AAA quality.



CG-Conclusion
The Vampire Bundle – 3D Characters & Creatures is a terrifyingly powerful addition to any 3D artist’s toolkit. With detailed meshes, game-ready optimization, and rich compatibility across platforms, it’s a smart solution for professionals aiming to create immersive and atmospheric horror or fantasy content. From gothic castles to post-apocalyptic worlds, these bloodthirsty beings are ready to haunt your next project with stunning visual fidelity and animation support.






Legal Disclaimer: cgpeers.in is an independent educational platform providing informational content shared by its global user community. We DO NOT host, store, promote, or distribute any copyrighted material, illegal downloads, or pirated content. Responsibility for all uploaded content lies solely with the individual user who submitted it. By accessing this website, you agree that you are doing so at your own risk. CGPeers.in, its owners, administrators, hosting providers, and domain registrars assume no liability for any legal claims, damages, or actions arising from third-party user submissions or external links. cgpeers.in operates under strict compliance with international copyright laws, including the Digital Millennium Copyright Act DMCA. For any copyright concerns, please file an official complaint via our DMCA Policy. We respect original creators and encourage all users to support legal, official products and avoid unauthorized use of intellectual property. CGPeers.in is committed to compliance with Google AdSense policies by maintaining a high quality policy friendly environment focused on education, creativity, and industry knowledge.






GEOLAYERS 3 FOR ADOBE AFTER EFFECTS PC - MAC

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GEOLAYERS 3 FOR ADOBE AFTER EFFECTS PC - MAC

Seamlessly animate and design maps directly within Adobe After Effects using GEOLayers 3 v1.11.1 — a powerful plugin built for motion designers, infographic creators, and video editors working with geographical content.



What Is GEOLayers 3 v1.11.1?
GEOLayers 3 is a professional-grade After Effects extension that enables users to import, design, and animate dynamic map visuals without leaving the After Effects environment. The v1.11.1 update refines performance, expands compatibility, and improves stability, making it a robust solution for handling cartographic elements in motion graphics projects. Whether you're producing explainer videos, weather reports, travel animations, or global data visualizations, this plugin offers unprecedented control over geo-based design workflows.



Key Features and Capabilities
GEOLayers 3 v1.11.1 includes a wide array of tools that streamline the map creation process: Real-time Map Import: Access satellite, terrain, and vector map styles from various tile providers Custom Styling: Apply your own aesthetic using color overlays, custom textures, or third-party themes 2D & 3D Map Animation: Animate routes, markers, labels, and shapes on real-world maps using After Effects' native tools Coordinate-Based Precision: Design using accurate latitude/longitude data for location-specific animations Shape Layer Conversion: Convert real-world data into editable After Effects shape layers for full control Integration with External Data: Import geoJSON or shape files for data-driven animation (great for climate, population, or movement tracking) Camera & Composition Sync: Easily link map elements to After Effects' camera and comp settings for advanced cinematic movement These features allow creators to skip external GIS tools and design directly in a familiar timeline-driven interface.



Who Is It For?
GEOLayers 3 is ideal for: Motion Designers creating location-based infographics Educators and Documentarians producing geography or science-related content Filmmakers working with travel, navigation, or political sequences Corporate or marketing teams visualizing logistics, outreach, or event coverage Broadcast professionals designing animated weather, traffic, or aerial visuals Its intuitive UI ensures that both technical and creative users can work efficiently without prior mapping experience.



Compatibility & Requirements
Platform: Adobe After Effects CC 2020 and above Plugin Version: 3.11.1 (latest as of writing) OS Support: Windows & macOS (Apple Silicon compatible) Map Providers: Supports OpenStreetMap, Mapbox, custom tiles, and more Data Support: Compatible with geoJSON, GPX, KML, and other location-based formats Installation is simple via the standard extension installation path, and official documentation provides thorough guidance on getting started.



CG-Conclusion
GEOLayers 3 v1.11.1 is a high-utility plugin for After Effects that merges cartography with motion graphics in an accessible way. By eliminating the need for external mapping software, it shortens production time while allowing complex geographic animations to be built with ease. For professionals working with global content, education, or data storytelling, this plugin is a must-have creative asset that enhances the storytelling potential of maps.






Legal Disclaimer: cgpeers.in is an independent educational platform providing informational content shared by its global user community. We DO NOT host, store, promote, or distribute any copyrighted material, illegal downloads, or pirated content. Responsibility for all uploaded content lies solely with the individual user who submitted it. By accessing this website, you agree that you are doing so at your own risk. CGPeers.in, its owners, administrators, hosting providers, and domain registrars assume no liability for any legal claims, damages, or actions arising from third-party user submissions or external links. cgpeers.in operates under strict compliance with international copyright laws, including the Digital Millennium Copyright Act DMCA. For any copyright concerns, please file an official complaint via our DMCA Policy. We respect original creators and encourage all users to support legal, official products and avoid unauthorized use of intellectual property. CGPeers.in is committed to compliance with Google AdSense policies by maintaining a high quality policy friendly environment focused on education, creativity, and industry knowledge.






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ALL-IN-ONE CREATOR BUNDLE – 3100+ CINEMATIC LUTs FOR FILMMAKERS & EDITORS

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ALL-IN-ONE CREATOR BUNDLE – 3100+ CINEMATIC LUTs FOR FILMMAKERS & EDITORS

Transform your video and photo editing projects with the All-in-One Creator Bundle—over 3100 expertly designed LUTs inspired by the cinematic styles of professional filmmakers. Compatible with top editing software, this bundle delivers studio-quality looks with just a few clicks.



Overview: Elevate Every Frame with Cinematic Precision
The All-in-One Creator Bundle is a powerful toolkit crafted for content creators, videographers, photographers, and editors looking to streamline their color grading process. Packed with more than 3100 LUTs (Look-Up Tables), this bundle emulates a wide range of professional film aesthetics—from timeless black & white to stylized Hollywood color grades. Whether you're editing a wedding video, travel vlog, fashion shoot, or commercial film, this pack ensures your visuals stand out with consistency, depth, and cinematic tone.



Broad Compatibility with Professional Editing Platforms
These LUTs are formatted for seamless integration across industry-standard editing tools. The bundle works natively with: Adobe Premiere Pro, After Effects, Photoshop, Lightroom, SpeedGrade DaVinci Resolve, Final Cut Pro / X, Sony Vegas, CyberLink PowerDirector Avid Media Composer, Nuke, Fusion, Motion, and others Setup is straightforward: just import the LUTs into your preferred software and apply them to footage or RAW images. The non-destructive nature of LUTs ensures full control and easy adjustment of exposure, contrast, and saturation without altering the original file.



Included Categories and LUT Variety
This massive collection includes LUTs curated into over 30 professional categories, each tailored to specific creative needs and scenarios: Cinematic & CineLook Styles – replicate Hollywood tones and moody atmospheres Camera Profiles – match looks from RED, ARRI, Canon, Sony, and GoPro footage Black & White, Vintage, Film Stock Emulations – evoke timeless elegance Drone & Outdoor LUTs – enhance aerial footage and nature scenes Commercial & Wedding Packs – styled for emotion and clarity in branded content Dramatic, HDR, Shadow & Dark Scene LUTs – perfect for storytelling tension Luxury, Vibrant, Island, Happy Day, Mono-Color – stylized options for travel, lifestyle, and editorial content Each LUT is named and previewed for easy navigation. You can quickly test, swap, and fine-tune to achieve the perfect grade without guesswork.



Efficiency, Creativity, and Professional Results
Beyond aesthetics, this LUT bundle is a significant productivity booster. Editors can: Apply color grading presets instantly Maintain a consistent look across different cameras and lighting conditions Save time in post-production by reducing the need for manual correction Focus on storytelling instead of technical color matching Whether you’re delivering to YouTube, clients, or film festivals, these LUTs help produce polished, professional-looking visuals that meet modern creative standards.



CG-Conclusion
The All-in-One Creator Bundle is more than just a LUT pack—it’s a powerful creative tool for modern visual storytellers. With 3100+ styles to choose from, it eliminates the hassle of building looks from scratch and provides an unmatched variety for any visual genre. From beginners to professional filmmakers, this bundle delivers consistent, high-end color grading solutions that adapt to any workflow or platform.






Legal Disclaimer: cgpeers.in is an independent educational platform providing informational content shared by its global user community. We DO NOT host, store, promote, or distribute any copyrighted material, illegal downloads, or pirated content. Responsibility for all uploaded content lies solely with the individual user who submitted it. By accessing this website, you agree that you are doing so at your own risk. CGPeers.in, its owners, administrators, hosting providers, and domain registrars assume no liability for any legal claims, damages, or actions arising from third-party user submissions or external links. cgpeers.in operates under strict compliance with international copyright laws, including the Digital Millennium Copyright Act DMCA. For any copyright concerns, please file an official complaint via our DMCA Policy. We respect original creators and encourage all users to support legal, official products and avoid unauthorized use of intellectual property. CGPeers.in is committed to compliance with Google AdSense policies by maintaining a high quality policy friendly environment focused on education, creativity, and industry knowledge.