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Advanced 3D Sculpting & Rendering with Nomad Sculpt & Blender
“Master mobile and desktop sculpting workflows—go from rough shapes in Nomad Sculpt to detailed renders in Blender with pro-level control.”

This course takes you through a professional sculpting and rendering pipeline using Nomad Sculpt on mobile and Blender on desktop. Learn how to design complex characters, clean up topology, add materials, and render stunning final shots using Eevee and Cycles.

ׂ╰┈➤ Full sculpting workflow on iPad or Android using Nomad Sculpt
ׂ╰┈➤ Exporting high-resolution meshes with clean topology
ׂ╰┈➤ Advanced detailing with brushes, alphas, and masking
ׂ╰┈➤ Importing into Blender with proper scale and orientation
ׂ╰┈➤ Shader creation and PBR material workflow
ׂ╰┈➤ Lighting techniques using HDRIs and area lights
ׂ╰┈➤ Final rendering in both Eevee and Cycles engines

ׂ╰┈➤ Take full advantage of mobile sculpting on the go
ׂ╰┈➤ Build high-quality assets with minimal hardware
ׂ╰┈➤ Develop a hybrid workflow used by pros and freelancers
ׂ╰┈➤ Render stunning portfolio pieces without needing ZBrush
ׂ╰┈➤ Perfect for indie artists, character designers, and students

ׂ╰┈➤ 3D artists working on tablets or mobile devices
ׂ╰┈➤ Blender users wanting to expand into sculpting
ׂ╰┈➤ Game developers prototyping characters and assets
ׂ╰┈➤ Students and hobbyists with limited hardware access
ׂ╰┈➤ Freelancers looking to streamline their workflow

ׂ╰┈➤ Nomad Sculpt: topology tools, alphas, masking
ׂ╰┈➤ Blender: retopology, modifiers, and rendering
ׂ╰┈➤ PBR material setup with texture painting
ׂ╰┈➤ HDRI environment lighting and light rigs
ׂ╰┈➤ Export settings for sketchfab, artstation, and portfolios

ׂ╰┈➤ iPad or Android device with Nomad Sculpt (latest version recommended)
ׂ╰┈➤ Blender 3.6 or newer on Windows/macOS/Linux
ׂ╰┈➤ Stylus support for precise sculpting
ׂ╰┈➤ At least 8GB RAM and GPU support for Blender rendering
ׂ╰┈➤ Optional: HDRI files and texture packs for enhanced rendering
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