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Mastering 3D Modeling in Maya: Unlock Your Full Potential with Project Files
“Master 3D modeling in Autodesk Maya with this comprehensive course—learn industry-standard techniques for modeling characters, environments, and props, complete with project files to practice along the way.”

This Mastering 3D Modeling in Maya course will take you from basic to advanced techniques in modeling for games, animation, and VFX. With a focus on industry-standard practices, this course covers everything from polygonal modeling to texturing, rigging, and optimizing assets for real-world production. Gain the practical knowledge and hands-on experience you need with included project files to follow along and practice.

ׂ╰┈➤ Step-by-step guidance on polygonal modeling, edge loops, and extrusion techniques
ׂ╰┈➤ How to work with both hard-surface and organic modeling
ׂ╰┈➤ Texturing, UV mapping, and creating realistic materials
ׂ╰┈➤ Advanced techniques for optimizing models for production pipelines
ׂ╰┈➤ Complete project files to practice along with the lessons
ׂ╰┈➤ Modeling assets for different industries, including games, animation, and VFX
ׂ╰┈➤ Exporting models and integrating them into larger production workflows

ׂ╰┈➤ Create production-ready 3D models for games, animation, and VFX
ׂ╰┈➤ Learn to model both hard-surface and organic forms with precision
ׂ╰┈➤ Gain experience with optimization techniques to enhance real-time performance
ׂ╰┈➤ Perfect your modeling skills to meet industry standards
ׂ╰┈➤ Complete the course with project files to build a strong portfolio

ׂ╰┈➤ Beginners and intermediate artists looking to master 3D modeling in Maya
ׂ╰┈➤ Game developers, VFX artists, and animators wanting to improve their modeling skills
ׂ╰┈➤ 3D artists seeking to learn professional workflows for production-ready assets
ׂ╰┈➤ Anyone aiming to build a portfolio of high-quality 3D models for job opportunities
ׂ╰┈➤ Professionals who want to refine their Maya techniques for various industries

ׂ╰┈➤ Polygonal modeling fundamentals: extrusion, edge loops, and subdivision surfaces
ׂ╰┈➤ Hard-surface modeling techniques for creating props, vehicles, and environments
ׂ╰┈➤ Organic modeling for characters and creatures
ׂ╰┈➤ Texturing and UV mapping for efficient workflows
ׂ╰┈➤ Rigging basics for modeling-ready characters
ׂ╰┈➤ Optimizing models for low-poly and high-poly workflows
ׂ╰┈➤ Exporting and preparing assets for animation, games, and VFX

ׂ╰┈➤ Autodesk Maya 2020 or newer
ׂ╰┈➤ 8GB RAM minimum, 16GB+ recommended for smoother modeling
ׂ╰┈➤ Dedicated GPU with 4GB+ VRAM for optimal viewport performance
ׂ╰┈➤ SSD recommended for managing large project files
ׂ╰┈➤ Compatible with Windows, macOS, and Linux
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