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Unreal for VFX – Unreal to Nuke Masterclass
"Unlock the full potential of real-time rendering in VFX pipelines with this expert-led Unreal to Nuke integration masterclass."
Bridge Real-Time and Compositing Workflows for Next-Level VFX
The *Unreal for VFX – Unreal to Nuke Masterclass* is a cutting-edge training program designed for professionals and aspiring artists seeking to elevate their VFX capabilities using real-time tools. With Unreal Engine's rise in virtual production and high-end VFX pipelines, this course focuses on the seamless integration between **Unreal Engine** and **Nuke**, empowering artists to build faster, more flexible, and highly cinematic visual effects.
From real-time rendering setups to advanced compositing techniques, you’ll learn how to export render passes, AOVs, and camera data from Unreal and process them within Nuke for final-grade visuals. This course equips you with a modern VFX workflow that's gaining momentum across the film, TV, and virtual production industries.
Whether you work in a big studio or as a freelancer, this course gives you a major edge by combining real-time speed with traditional post-production precision.

ׂ╰┈➤ Complete Unreal Engine setup for VFX and virtual production
ׂ╰┈➤ Exporting render layers, AOVs, and EXRs from Unreal
ׂ╰┈➤ Advanced Nuke compositing with camera tracking and 3D integration
ׂ╰┈➤ Color pipelines, LUTs, and grading techniques
ׂ╰┈➤ Real-world project breakdowns and shot-based workflow
ׂ╰┈➤ Tips on managing lighting, shadows, and materials in real-time pipelines

This masterclass bridges the growing gap between traditional and real-time VFX. It teaches how to use Unreal Engine as a rendering powerhouse and Nuke as a compositing giant — giving you powerful tools for speed, realism, and control. Perfect for VFX artists, motion designers, and filmmakers who want to stay ahead of the industry shift toward real-time rendering.

-➤ VFX artists and compositors using Nuke professionally
-➤ Unreal Engine users looking to expand into film and TV workflows
-➤ Virtual production artists seeking efficient post-processing techniques
-➤ 3D generalists and technical directors integrating real-time tools
-➤ Anyone eager to future-proof their VFX skill set

-➤ Unreal Engine 5+
-➤ Foundry Nuke (compositing software)
-➤ EXR sequence rendering and OpenColorIO pipeline
-➤ Optional: DaVinci Resolve (for color workflow previews)

-➤ 16GB RAM minimum (32GB+ recommended for Nuke)
-➤ GPU with 6GB+ VRAM (RTX series recommended)
-➤ Windows 10/11 (64-bit) or macOS with Metal support
-➤ Latest version of Unreal Engine and Nuke installed
-➤ Stable internet connection for video streaming and asset downloads
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