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Thread 'Revolver Texturing Tutorial – Intermediate Guide for Substance Painter'
Revolver Texturing Tutorial – Intermediate Guide for Substance Painter What is the Revolver Texturing Tutorial The Revolver Texturing Tutorial is a focused, intermediate-level training that walks 3D artists through the process of texturing a revolver model using Substance Painter. Ideal for users already familiar with the software's navigation and basic toolset, this tutorial deepens your practical understanding of smart materials, masking workflows, and render-ready asset preparation...
Thread 'Cinematic Lighting in Blender – Creative Shrimp'
Cinematic Lighting in Blender – Creative Shrimp What is Cinematic Lighting in Blender – Creative Shrimp Cinematic Lighting in Blender by Creative Shrimp is a high-quality, in-depth course designed to help 3D artists transform their renders into visually striking, film-quality scenes. Taught by Gleb Alexandrov, this 9+ hour course covers the artistic and technical aspects of lighting within Blender, breaking down the science and psychology behind how light affects mood, composition, and...
Thread 'Color Scripting Workout with Nathan Fowkes – Visual Storytelling Bootcamp'
Color Scripting Workout with Nathan Fowkes – Visual Storytelling Bootcamp What is the Color Scripting Workout Course? The Color Scripting Workout is a daily training regimen designed to help you build a professional-grade storytelling instinct using color. As a direct follow-up to Nathan Fowkes' foundational Color Scripting course, this intensive program guides you through roughing out emotional story beats—just like a concept artist working on a major animated feature. You'll learn to...
Thread 'Advanced Storyboarding for Feature Animation – Elevate Your Narrative Craft'
Advanced Storyboarding for Feature Animation – Elevate Your Narrative Craft What is Advanced Storyboarding for Feature Animation? This course is a deep dive into advanced storyboarding techniques tailored for feature animation projects. It expands on the basics introduced in Alessandra Sorrentino’s first course and guides students through the intricate process of planning long-form narratives. The curriculum covers sophisticated shot composition, dynamic camera movements, character...
Thread 'Creating Efficient Digital Doubles for VFX – Maya, Wrap & ZBrush Workflow with Pat Imrie'
Creating Efficient Digital Doubles for VFX – Maya, Wrap & ZBrush Workflow with Pat Imrie What is “Creating Efficient Digital Doubles for VFX” This course offers a comprehensive training series on the creation of realistic digital doubles using industry-standard tools: Maya for modeling, Wrap for 3D scan alignment, and ZBrush for sculpting and refinement. Led by seasoned artist Pat Imrie, the course covers a streamlined character creation pipeline that mirrors real-world VFX studio...
Thread 'Material Creation for AAA Games – FlippedNormals Exclusives'
Material Creation for AAA Games – FlippedNormals Exclusives What is Material Creation for AAA Games – FlippedNormals Exclusives This comprehensive course offers in-depth training on crafting realistic and optimized materials specifically for AAA game projects. Covering key topics such as PBR workflows, texture baking, and shader setups, the course empowers artists to produce assets that meet the high fidelity and performance standards required in triple-A titles. With step-by-step...
Thread 'NieR Automata - A2 Character Creation with Maya Tutorial'
NieR Automata - A2 Character Creation with Maya Tutorial What is NieR Automata - A2 Character Creation with Maya This tutorial presents a detailed guide on modeling, sculpting, and texturing the character A2 from the acclaimed game NieR Automata using Maya. Emphasizing realistic topology, efficient UV mapping, and game engine compatibility, this course is perfect for artists aiming to build complex humanoid characters with high visual fidelity for games, cinematics, or portfolio pieces...
Thread 'Hard-Surface Modeling in Blender – Create a Luger P08 Pistol'
Hard-Surface Modeling in Blender – Create a Luger P08 Pistol What is Hard-Surface Modeling in Blender Hard-surface modeling in Blender focuses on creating man-made, rigid objects such as weapons, vehicles, machinery, and architectural structures. This particular course walks you through building the iconic Luger P08 pistol, a complex mechanical asset with rich historical and technical detail. You'll work through Blender's non-destructive modeling workflows, learning to combine bevels...
Thread 'GETTING STARTED IN 2D ANIMATION'
GETTING STARTED IN 2D ANIMATION The Ultimate Starter Kit for Beginners and Intermediates What is the 2D Animation Starter Kit The 2D Animation Starter Kit is a comprehensive educational resource designed to teach aspiring animators the essential skills needed to start animating professionally. This kit typically includes a step-by-step curriculum covering traditional and digital animation fundamentals, industry-standard tools like Toon Boom, TVPaint, or Adobe Animate, and projects that...
Thread 'The Complete Drawing Masterclass: From Beginner to Advanced'
The Complete Drawing Masterclass: From Beginner to Advanced What is The Complete Drawing Masterclass The Complete Drawing Masterclass is a professional-level course designed to guide aspiring artists from basic drawing skills to advanced artistic expression. This course typically includes in-depth modules on foundational techniques such as perspective, contour, shading, gesture drawing, anatomy, and composition. It is structured to build confidence and competence in visual storytelling...
Thread 'Nuke Compositing Career Starter Bundle – Learn VFX Compositing Like a Pro'
Nuke Compositing Career Starter Bundle – Learn VFX Compositing Like a Pro What is the Nuke Compositing Career Starter Bundle? The Nuke Compositing Career Starter Bundle is a carefully structured online course designed to teach aspiring VFX artists the core principles, tools, and workflows of professional-level compositing using Foundry Nuke. Tailored for beginners and intermediate artists alike, this bundle covers real-world VFX scenarios using industry-standard techniques that are...
Thread 'Introduction to Mari – Master High-End 3D Texturing Techniques'
Introduction to Mari – Master High-End 3D Texturing Techniques What is “Introduction to Mari”? Introduction to Mari is a comprehensive training program designed for 3D artists, texture painters, and digital asset developers looking to master Mari—the industry-standard software for high-resolution texture painting and look development. This course spans over 7 hours and is structured to give artists a complete foundation in working with multi-channel textures, UDIM workflows, advanced...
Thread 'Hyperreal 3D Character Creation Full Course – Sculpt, Texture, and Render Like a Pro'
Hyperreal 3D Character Creation Full Course – Sculpt, Texture, and Render Like a Pro What is the Hyperreal 3D Character Creation Full Course? The Hyperreal 3D Character Creation Full Course is an advanced-level training program that teaches the professional pipeline for designing digital humans with near-photographic realism. This course focuses on anatomy-based sculpting, realistic texturing, shader creation, and final rendering using industry-standard software like ZBrush, Maya...
Thread 'Realistic 3D Character Creation – Sculpt, Texture & Render for Portfolio'
Realistic 3D Character Creation – Sculpt, Texture & Render for Portfolio What Is Realistic 3D Character Creation? Realistic 3D Character Creation is a comprehensive course and asset workflow designed to help artists build high-detail human and humanoid characters using professional pipelines. Whether you're preparing a next-gen game asset or a cinematic hero character, this training covers each critical phase: from ZBrush sculpting, Maya retopology, and Substance Painter texturing, to...
Thread 'The Ultimate Introduction to Octane For Cinema 4D'
The Ultimate Introduction to Octane For Cinema 4D What Is Octane for Cinema 4D? Octane for Cinema 4D is a high-performance GPU-accelerated rendering engine known for its unmatched speed and photorealistic output. Built on the power of real-time unbiased path tracing, Octane Render delivers cinematic results in record time — making it a go-to tool for motion designers, VFX professionals, product visualizers, and architectural artists. This course offers an ultimate...
Thread 'Cinematic Lighting in Houdini – Master Lighting and Shading in Solaris for VFX and Animation'
Cinematic Lighting in Houdini – Master Lighting and Shading in Solaris for VFX and Animation What is Cinematic Lighting in Houdini Solaris? Cinematic lighting in Houdini refers to the art of using light, shadow, and shading networks to enhance visual storytelling in 3D scenes. Using Houdini’s Solaris, a USD-based layout and lighting environment, artists can build complex lighting setups with production-ready tools. Solaris integrates seamlessly with Karma Renderer and third-party engines...
Thread 'Master Grounded Costume Design for Films and Games with Adam Middleton'
Master Grounded Costume Design for Films and Games with Adam Middleton What is "Grounded Costume Design with Adam Middleton"? "Grounded Costume Design" is an extensive training course led by seasoned costume designer Adam Middleton. This intermediate-level course focuses on crafting authentic, believable character outfits for both films and games. With over 11 hours of in-depth lessons, this course covers the entire design process—from conceptualization to fabric selection, understanding...
Thread 'Master PBR Texturing from Substance to Unreal Engine 5 – Full Lookdev & Rendering Workflow'
Master PBR Texturing from Substance to Unreal Engine 5 – Full Lookdev & Rendering Workflow What is “Substance to UE5: Step-by-Step Texturing & Rendering Course”? This course is a comprehensive, beginner-friendly guide to understanding the full texturing pipeline—from baking and painting in Substance Painter to rendering in Unreal Engine 5. Students will gain hands-on experience with creating physically based materials, using real-time shading workflows, and mastering visual fidelity in...
Thread 'Master Environment Design in Unreal Engine 5 with the Liberty Island Project'
Master Environment Design in Unreal Engine 5 with the Liberty Island Project What is “Mastering Environment Design with Unreal Engine 5”? This professional-grade training course introduces the foundational and advanced workflows of designing immersive 3D environments using Unreal Engine 5. Built around the hands-on creation of Liberty Island, the program covers everything from terrain sculpting and foliage painting to lighting setup and asset optimization for real-time performance...
Thread 'Master Material Creation in Unreal Engine 5 Like a Pro Environment Artist'
Master Material Creation in Unreal Engine 5 Like a Pro Environment Artist What is “Introduction to Materials in Unreal Engine 5”? This comprehensive tutorial series introduces you to the core principles and practical workflow of creating high-quality materials in Unreal Engine 5. Designed specifically for artists aiming to build immersive 3D environments, the course covers everything from base material setup to advanced shader logic. It bridges foundational theory with real-world...
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