[Question] Tell Us About Your Work and Needs?


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Tell Us About Your Work and Needs:
Understanding your professional background helps us serve you better. Whether you're a 3D artist, game developer, animator, designer, or work in any other creative or technical field, your input allows us to upload content that's tailored to your needs. The more we know about your interests, the better we can support your learning and growth. You can also check how others have made requests and follow the same structure for better clarity and faster response.

Feel free to mention:
  • The tools or software you use frequently
  • The kind of tutorials, courses, or assets you need
  • Any specific topics or skills you're currently focusing on
 
I'm a Game designer and environment Arstist with a focus on Unreal Engine and unity or 3d softwares . I often work with Blueprint scripting . I'm looking for more advanced courses on AI desgin or programming and procedural generation , l have more read about the 3D Relational courses and also any content game developments.
 
I’m currently working with Unreal Engine 5 and looking to enhance my workflow with high-quality resources. Specifically, I’m in need of UE5-compatible blueprints—such as player controllers, AI behavior, inventory systems, and interaction mechanics—as well as optimized environment and character assets. I’m also working with Autodesk Maya for modeling and animation, so I’m interested in character rigs, animation tools, and workflow tutorials that integrate well with UE5.
 

3D Visualizer​

I Looking Forward to Work, Where I Can Utilize my Certifications and my Experience & Skills to Contribute the Organization's Success.
 
Tell Us About Your Work and Needs:
Understanding your professional background helps us serve you better. Whether you're a 3D artist, game developer, animator, designer, or work in any other creative or technical field, your input allows us to upload content that's tailored to your needs. The more we know about your interests, the better we can support your learning and growth. You can also check how others have made requests and follow the same structure for better clarity and faster response.

Feel free to mention:
  • The tools or software you use frequently
  • The kind of tutorials, courses, or assets you need
  • Any specific topics or skills you're currently focusing on
I’m an architect and I work with project design and 3D modeling. I usually use AutoCAD and Revit for designing, but I aim to use Revit exclusively more and more. For some tasks, I use SketchUp, and for rendering, I currently use D5 Render.
 
Tell Us About Your Work and Needs:
Understanding your professional background helps us serve you better. Whether you're a 3D artist, game developer, animator, designer, or work in any other creative or technical field, your input allows us to upload content that's tailored to your needs. The more we know about your interests, the better we can support your learning and growth. You can also check how others have made requests and follow the same structure for better clarity and faster response.

Feel free to mention:
  • The tools or software you use frequently
  • The kind of tutorials, courses, or assets you need
  • Any specific topics or skills you're currently focusing on
I am a skilled Texturing and Look Development Artist with over 5 years of experience in the film and animation industry. My work focuses on creating high-quality, realistic 3D characters and props using industry-standard tools like Autodesk Maya, Substance Painter, Arnold, Redshift, Katana, ZBrush, and Clarisse.
With a strong eye for detail and a deep understanding of materials, lighting, and surface qualities, I bring assets to life with visually compelling realism. I’ve contributed to various feature films and cinematic productions, collaborating closely with modeling, lighting, and grooming teams to ensure assets are production-ready and meet creative direction.
I’m passionate about pushing visual fidelity, constantly learning new workflows, and adapting to the evolving industry tools.
 

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Tell Us About Your Work and Needs:
Understanding your professional background helps us serve you better. Whether you're a 3D artist, game developer, animator, designer, or work in any other creative or technical field, your input allows us to upload content that's tailored to your needs. The more we know about your interests, the better we can support your learning and growth. You can also check how others have made requests and follow the same structure for better clarity and faster response.

Feel free to mention:
  • The tools or software you use frequently
  • The kind of tutorials, courses, or assets you need
  • Any specific topics or skills you're currently focusing on
Im self learning to become a 3D artist, I mainly use Blender, Maya, Zbrush, Substance. Since im learning i needed tutorials, courses mainly. For the moment im focusing on maya rigging.
 
Hi! I’m a 3D artist specializing in character modeling and animation. I frequently use Blender, ZBrush, and Substance Painter in my workflow. Currently, I’m focusing on improving my texturing skills and learning more about realistic character design. Tutorials on PBR texturing and photorealistic rendering would be great. I’m also interested in assets like detailed human models and environment props.