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The All-In-One Plasticity 3D Modeling Course – Master NURBS for Concept Design
“Level up your 3D modeling with this expert-led Plasticity course — master CAD-level workflows with artistic freedom for concept design, hard surface modeling, and industrial prototyping.”
Learn Plasticity from the Ground Up
This All-In-One Plasticity 3D Modeling Course is designed to take you from absolute beginner to professional-level NURBS modeler. Whether you're a concept artist, product designer, or 3D generalist, Plasticity offers unmatched precision modeling with the flexibility of a modern, minimal UI. In this course, you’ll discover how to rapidly create high-quality models for use in Blender, KeyShot, Unreal Engine, and Fusion 360.
It includes real-world exercises, studio-grade workflows, and export-ready assets.
➺ What Makes This Course Stand Out?
✔ Step-by-step Plasticity training from basic tools to advanced use
✔ Learn hard-surface modeling, boolean workflows, and curve creation
✔ Workflow integration with Blender, KeyShot, and CAD software
✔ Perfect for game props, sci-fi design, product modeling, and concept art
✔ Compatible with OBJ, STEP, IGES formats
Course Highlights & What You’ll Learn
➺ 1. Plasticity Fundamentals & Interface
✔ Learn the UI, camera navigation, and NURBS basics
✔ How to sketch, extrude, and edit curves
✔ Workspace setup for clean modeling flow
➺ 2. Hard Surface & Industrial Modeling
✔ Precision modeling with fillets and chamfers
✔ Use booleans without destructive workflows
✔ Modeling complex forms like drones, casings, and mechanical parts
➺ 3. Concept Art Workflows
✔ Speed modeling props, gadgets, and gear
✔ Exporting into Blender for rendering/texturing
✔ Create sci-fi prototypes and product visualization
➺ 4. Cross-Software Integration
✔ Exporting OBJ, STEP, IGES formats
✔ Import Plasticity models into KeyShot or Unreal
✔ Bake normals and create game-ready assets
➺ 5. Bonus Content & Projects
✔ Real-world project files
✔ Custom viewport setups and templates
✔ Fast-track tips for freelance and professional work
Who Should Take This Course?
✔ Beginner to intermediate 3D modelers and product designers
✔ Blender users wanting clean topology and CAD-style modeling
✔ Concept artists exploring industrial or sci-fi design
✔ Freelancers creating commercial modeling assets
✔ Students and professionals in architecture, game dev, and animation
System & Software Requirements
✔ Plasticity (Latest version recommended)
✔ Windows/macOS/Linux compatible
✔ Exports to Blender, KeyShot, Rhino, Fusion 360, Unreal Engine
✔ 4GB+ VRAM GPU recommended
Support the Creator: View Official Plasticity Website
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