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Ultimate Stylized Character Creation Course – Learn to Build Iconic 3D Characters
“Transform your 3D skills into stylized character mastery with this comprehensive Gumroad course — designed for game artists, animators, and creative professionals.”

The Ultimate Stylized Character Creation Course available on Gumroad is your one-stop guide to creating expressive, game-ready characters with style and personality. Whether you're crafting assets for games, animation, or a personal portfolio, this course covers everything from sculpting to final rendering.
This expert-designed course offers complete workflows tailored for both real-time engines and cinematic projects, giving artists a professional edge with highly stylized design approaches.

✔ Designed for real-time and cinematic pipelines
✔ Teaches silhouette, shape language, and exaggerated anatomy
✔ Includes video tutorials, project files, and concept breakdowns
✔ Supports ZBrush, Blender, Substance Painter, and Maya
✔ Learn how to pose, stylize, detail, and render characters professionally

✔ Complete sculpting and modeling video series
✔ Stylized anatomy tips and facial expression modeling
✔ UV unwrapping + game-ready baking workflows
✔ Stylized texturing using PBR and hand-painting
✔ Rendering setups for Marmoset Toolbag, Blender, or UE5
✔ Bonus: Base meshes, concept art references, and shader files

➤ 1. Stylized Sculpting (ZBrush/Blender)
✔ Clean shapes and stylized proportion techniques
✔ Rhythm, flow, and character exaggeration
✔ Emphasis on visual storytelling in facial structure
➤ 2. Topology & UV Mapping
✔ Game-optimized retopology
✔ UV packing tips for stylized surfaces
✔ Tools and plugins that speed up the process
➤ 3. Texture Painting & Materials
✔ Stylized PBR workflows (Substance Painter)
✔ Custom brushes for hand-painted looks
✔ Creating stylized metal/rough/emissive maps
➤ 4. Rendering & Posing
✔ Pose techniques that enhance personality
✔ Camera framing & lighting for ArtStation-quality renders
✔ Setup in Marmoset Toolbag, Blender Cycles, or Unreal Engine

✔ Start with big shapes → move to details
✔ Use photo and stylized references together
✔ Break symmetry early for natural feel
✔ Pay attention to line of action and silhouette
✔ Test shaders under different lighting setups

✔ 3D artists aiming for stylized game art careers
✔ Indie developers and mobile game creators
✔ Animation and cinematic character designers
✔ Art students building top-tier portfolios
✔ Professionals shifting from realism to stylization

✔ ZBrush or Blender for sculpting
✔ Substance Painter or 3DCoat for texturing
✔ Maya/Blender for topology & rigging
✔ Marmoset Toolbag / Unreal Engine / Cycles for rendering
✔ Optional: Photoshop, PureRef, and Krita for concepting
Support the Creator: Check the Official Course on Gumroad
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